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Selene

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Devlog

  • Week 1- Player Movement and Block-out
    April 24, 2026 by Potato Software#Uni, #Student
    Week 1 progress went wonderfully! I blocked out a simple design for my my ideal level rooms and imported my self-made character and two enemy pixel arts. The movement script, was created by following... Continue reading
  • Selene - Game Concept Devlog
    April 19, 2026 by Potato Software#Uni, #Student, #Concept
    Selene Concept Statement: In Selene you need to use your magic to defeat enemies, avoid traps, navigate and escape the ruined tomb you’ve fallen in. Genres: The game is an action, platformer Influen... Continue reading
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